Enterprise Value to EBITDA Multiple ratio Analysis of Games & Esports Experience Acq - Deep Dive
Latest FY EV to EBITDA
Period Ending - Dec-22
Very Poor EV to EBITDA
-145.19
Period Ending - Dec-21
Very Poor EV to EBITDA
2899.21
Growth
-105.01 %
Trailing Twelve Months EV to EBITDA
Period Ending - Dec-22
Indecisive EV to EBITDA
14.60
EV to EBITDA Analysis of Games & Esports Experience Acq
EV to EBITDA Ratio of GEEX drastically fell by -105.01 % this year. |
Other EV to EBITDA Related Info of GEEX that may interest you.
Games & Esports Experience Acq Overview
Code | Price | Previous Price | Price Change | Sector |
---|---|---|---|---|
GEEX | 10.53 | 10.52 | 0.095 % | Shell Companies |
Defination of Enterprise Value to EBITDA Multiple
Enterprise Value-to-EBITDA Ratio is used to compare a company's Enterprise Value to its EBITDA (Earnings before Interest, Taxes, Depreciation, and Amortization). It is useful to determine the value of a company, whether it is undervalued or overvalued. more ..EV to EBITDA Related Ratios
EBITDAMargin | EVToRevenue | PriceToEarningRatio |
Tsr Value Index
Very Low Value Stock |
FY - Historical Enterprise Value to EBITDA Multiple of Games & Esports Experience Acq
Period | Dec-22 | Dec-21 |
---|---|---|
EV to EBITDA | -145.19 | 2899.21 |
Change | -105.01 % |
FY Chart of Enterprise Value to EBITDA Multiple of Games & Esports Experience Acq
Note : All Data Generated at the End of Trading Hours (EOD Data)